Non-fungible tokens, cryptocurrencies, and blockchain
technology, in general, are quickly becoming hot subjects in the gaming
industry as well. Each game has the potential to create its microeconomy, which
players and investors support. Let's discuss the role NFTs will play in gaming
and how they could fill a significant void in the present metagame.
What is a Non-Fungible Token Used For?
An NFT's primary function is to validate the ownership and
authenticity of a unique digital asset. These digital tokens are non-replicable
cryptographic assets that are kept on a blockchain.
NFTs can be connected to any type of asset. They can be tied to
actual assets such as real estate or physical things such as shoes, or digital
assets such as artwork.
Blockchain technology is the primary driver of NFTs. This
platform for securely and transparent transactions eliminates the need for an
intermediary and enables the creation of markets for NFTs and the associated
digital assets.
The gaming business is one in which NFTs and cryptocurrencies
begin to demonstrate their immense value.
The Current Gaming Meta
Most games derive most of their revenue via microtransactions in
the modern era. Microtransactions are generated when gamers purchase in-game
things with in-game currency, purchased with real money.
Activision Blizzard, the corporation responsible for Call of
Duty and Overwatch, generated almost $6.4 billion in microtransactions compared
to $2.3 billion in actual game sales in 2021. This suggests that corporations
generate far more revenue through in-game purchases than physical game sales.
Epic Games, the developers of Fortnite, embraced and expedited
the implementation of microtransactions. Fortnite's only means of generating
cash was through in-game purchases, which are essentially
microtransactions,știince it was released as a free game. Players may play the
game for free, but they have to pay for additional features, such as skins or
increased experience gain.
One of the concerns with the current gaming meta is that players
do not always own the in-game assets they have labored. They belong to the
platform and are stored on compartmentalized data systems. This indicates that
the existing in-game assets obtained have no worth outside of the game.
This is where NFTs and cryptocurrencies have the potential to
fill voids and exponentially grow. This is because gamers and only gamers
control the current atmosphere. By introducing NFTs and cryptocurrencies,
you're introducing actual market value and, consequently, investors.
NFTs as In-Game Items
In the present gaming ecosystem, in-game items motivate players
to play the game and acquire this virtual stuff. Even though these objects may
or may not have monetary value, they inspire millions of gamers to play and
collect.
Imagine transforming these game objects into non-transferable
tokens. Unique virtual assets recorded on the blockchain possess real-world
monetary worth and are tradable on a global market. The ability for players to
sell in-game stuff provides an incredible incentive to play and earn while
doing so.
It is also important to highlight that players will be able to
exchange these items and currencies without interference from the game
publisherștiiștii. This will significantly encourage trade.
Non-fungible tokens will also fill a large void by granting
gamers control of their assets. Players and investors can utilize these assets
for their in-game advancement or sell them on real-world marketplaces.
Cryptocurrency as In-Game Currency
Now, I indicated that most of a game's revenue is generated
through an in-game currency. Replace this in-game coin with a local
cryptocurrency. This coin could theoretically be gained through completing game
objectives, but it can also be purchased via a cryptocurrency exchange.
The connection between NFTs and cryptocurrencies is that in-game
items (NFTs) can be purchased or sold using in-game cash (native
cryptocurrency). Players or investors can trade the native cryptocurrency on
worldwide exchanges for other cryptocurrencies with real-world value, like
Ethereum or USDC.
This movement has the potential to produce microeconomies in any
game willing to implement blockchain technology. These microeconomies attract
gamers and investors, resulting in a rise in demand for both in-game items and
the native cryptocurrency, increasing both assets' value.
Illustrations of In-Game Economies
The MMORPG genre is one of the best instances where NFTs and
cryptocurrencies might (and will) thrive. The term "MMORPG" refers to
a type of online role-playing game in which tens of thousands (or even
millions) of players participate in a shared virtual world.
Currently, these types of games are quite popular and highly
addictive. One of these video games is World of Warcraft. World of Warcraft,
released in 2004, remains one of the most popular games today.
The game's emphasis is on character creation and development
from the ground up. Players can engage in exploration, quests, and player-versus-player
combat (PvP). World of Warcraft's in-game money is Gold, which players can earn
by completing missions and partaking in other activities. Additionally, players
can discover goods during their excursions. These things can be bought and sold
for Gold by other players in the game.
Imagine this in-game economy being replaced by an NFT and crypto
economy. In-game objects are transformed into unique NFTs, while Gold becomes
the native cryptocurrency.
Such games would create a fully operating, real-value economy
that would attract millions of players worldwide. The combination is
straightforward. Game mechanics of the highest caliber and the ability to earn
while playing. This is the future of gaming, but it will be some time before
the major players enter the blockchain ecosystem.
Decentralized governance of the game's direction and ultimate
decision-making is an intriguing factor that blockchain provides to games.
Numerous forthcoming blockchain-based games incorporate DAOs (decentralized
autonomous organizations) into their strategy. This eventually means that
project leadership and decision-making are distributed among many stakeholders
as opposed to a small number of leaders.
Players will be able to have a say in how the game is optimized
or updated in the future, which will offer an interesting twist to the creation
of a game.
Blockchain Gaming Adoption
Blockchain technology and gaming are a match made in heaven, and
several organizations have already reaped enormous benefits from this. Axie
Infinity was the first game to truly implement the play-to-earn (P2E) aspect,
and many players have profited greatly from playing it.
Some players have even made Axie Infinity their primary source
of revenue. Covid-19 had a terrible effect on employment and the economy in the
Philippines, leading to many people using the game to stay afloat and
potentially earn more than their former jobs.
Axie Infinity burst when it was initially released. It felt like
a dream come true to be able to make money by playing video games. AXS, the
game's governance token, has the third-highest market capitalization among the
extensive list of gaming and metaverse initiatives.
Even though Axie destroyed it at first, various flaws in its
tokenomics are becoming apparent. Tokenomics refers to a cryptocurrency token's
value, distribution, and manufacturing.
In poorer nations, the game is very common, and many players use
the money they make to support their daily costs. This results in the in-game
token not being utilized efficiently within the game, leading to inflation.
The ICO (initial coin offering) is where the gaming company
plans to introduce its cryptocurrency. The corporation will hold a public sale
where the token/coin will be offered at a pre-defined price or determined by
how the sale progresses.
To raise money for a game, an initial coin offering (ICO) will
be used, which will happen long before the game's actual release date! The
project's development, marketing, and expansion will be funded through the coin
offering.
Immediately following the ICO, these tokens will be available
for trading on centralized and decentralized markets.
Smaller game creators might use this fundraising method to raise
the money they need to produce and advertise their products. Previously, these
developers could not offer their ideas to potential investors, and now they
can.
There are a lot of ICOs and NFT dumps going on at the right
moment. Game creators are frantic to get their game out there, and money is at
the top of their list of priorities." While the announcement of these
projects may be thrilling to some, most of these games are unlikely to be
accessible until the end of 2022 or the beginning of 2023 at the earliest.
Play-to-Earn Games to Look Out for in 2022 & 2023
A play-to-earn approach has been used in hundreds of games now, generating
money and developing. However, a few promising ventures have a world-class team
in place and are on track to meet their objectives, even if the majority of
these projects fail.
In my opinion, these are three games that will be a big hit when
they're released:
MonkeyLeague
MonkeyLeague is one of the first promising ideas that aim to
replicate the success of soccer-based games like FIFA, such as EA Sports. In
the spirit of FIFA Street, but with elements of Final Fantasy, this is a
"play to earn" paradigm. Unreal Engine will be used to create the
game, available on both desktop and mobile platforms.
One player can manage the entire team, or up to four different players can take control of individual players in a 4 versus 4 game style.
Earning money can be done in one of three ways:
Winning as a competitor
NFTs can host matches by renting out stadiums (stadiums).
As a matcher, cheering on the victorious team
The game's protagonists are a group of monkeys. Different
qualities or, as MonkeyLeague defines it, DNA determines the ranking of each
Monkey. There is a direct correlation between the rarity of Money's qualities
and their ability to perform special moves and overall game stats.
Playing more and winning matches might improve even less unusual
monkeys, which is a motivating factor. This means that any Monkey can increase
their performance over time by playing with other Monkeys.
$MBS is the in-game currency or token. It can be used to breed
new Monkeys (characters for additional players) or to purchase in-game
consumables.
$SCORE is the MonkeyLeague's governance token. DAO
(decentralized autonomous organization) will control the game, which means that
the players will significantly impact the game's direction.
Experts with over a decade of expertise in the gaming industry
have been brought in to help build and market MonkeyLeague, a formidable team.
Keep a lookout for MonkeyLeague, a FIFA-style game with the
potential to make money from your efforts.
Dark
Frontiers
Space exploration video game Dark Frontiers sees
players stranded on a desolate planet after the destruction of the Earth. Land
claims on several planets are available to players, and resources are essential
to their existence.
Player vs. Enemy Ecosystem: Players will be able to
explore other planets and battle against local populations who interrupt
resource farming.
You'll be able to farm and store materials on Earth
and in spacesuits that need oxygen.
You require $DARK, the game's native currency, to
acquire land and craft in-game items for use in quests or exploration. It is,
of course, possible to exchange it for other real-value cryptocurrencies on
exchanges.
Dark Frontiers is a good place to start if you've never played a survival game before. Some gameplay and visual previews have been made available, and they're rather good. Take a look at this, for instance.
Magic Craft
One of the goals of Magic Craft is to create an MMO with a fully
integrated crypto economy. The native token, $MCRT, can be earned through
free-roaming, completing missions, joining a clan, and participating in clan
battles.
For example, Universe of Warcraft-style games like this one
tries to bring in successful components like character development and building
in a big online world. Magic Craft will also feature a more competitive side.
Battles and global leaderboards can be climbed by creating teams and
strategizing together.
Each character will have tiers of rank in the first NFT
collection drop. The higher the rank, the more $MCRT the character has the
potential to earn. Collections of NFTs will be made available in the form of
unique objects that can be used by characters or exchanged on marketplaces.
Quests, fights (PvP), and clan conflicts are all ways players
can earn $MCRT. In addition, Magic Craft will be free-to-play, which means that
you won't have to spend a lot of money to earn. Players can begin earning $MCRT
and then use it to buy a character that will provide them a greater return on
investment when they engage in battle.
The Magic Craft staff is open and honest. They're frequently
updating their community on their progress and actively soliciting advice from
it. As a result of bringing on consultants with extensive knowledge of the
crypto sector, some very seasoned game developers have heavily affected their
game model.
Big Game Publishers Entering the Blockchain Environment
The majority of P2E projects are being led by new companies and
startups, which I've personally noticed. The most enthusiasm and public
adoption will come from a small number of big game publishers that have
expressed their intention to produce games on the blockchain.
Rockstar, Activision, and Epic Games already have a sizable
following and fan base. As soon as they introduce this concept to their followers,
the buzz and adoption rate will skyrocket! Playing Grand Theft Auto now has the
added benefit of earning money.
Ubisoft is one of the first large gaming publishers to exhibit
interest in blockchain technology. Quartz, a new platform developed by the
French firm, was unveiled. Using this site, players can trade NFTs used in
Ghost Recon Breakpoint, the company's current game.
Well-known gaming businesses are just beginning their forays
into the blockchain gaming realm. That would be a seismic shift in gaming, and
it's something we could expect to see in the next few years.